Features of Teaching

Substantial Education ExperiencesPA(Premium Agency)'s education service started in 2004 and has been fulfilling diverse educational needs in cooperation with domestic and foreign colleges, universities and institutes.
Video Game & CGIStudents are able to learn the up-to-date, high-end contents design by acquiring knowledge of game programming and CGI production at the same time.
Lecturers in JapanCurrently, PA has 3 lecturers for four-year universities and number of whom have experienced teaching at vocational colleges in active service.
PA curriculum offers cutting-edge CG production know-how including motion capture.
Curriculum Approved by the Japanese GovernmentPA curriculum has been officially adapted as "Contemporary GP Educational Support Program" by the Ministry of Education, Culture, Sports, Science and Technology-JAPAN.
It is still applied in Tokyo University of Technology, Hachioji, Tokyo under the sponsorship of the government.
Cross Platform Game Engine: Chidorihe cross platform game engine -Chidori- developed by PA is used for PA curriculum. Chidori engine supports PS3, X360, PC, and other high-end platforms and has been used for commercial game development as well.
You may find the detail information about 'Game Engine: Chidori' at
Rich Sample DataThe references, data and algorithms practiced in game development are offered in the courses.
It is one of the strong point of PA education program based on the fact that PA is originally one of the leading game development studios in Japan.
Flexible Program and Reasonable FeeCurriculums are customized to fit each projects depending on the number of students, lecture style or budget.
Support for GraduatesWe also provide support to students by introducing universities, internships under game development studios in Japan and commercial publication of education projects, with the hope of bridging content industry and students.
Game engine -Chidori- which has been used for commercial game development is also applied to PA curriculum.

Proprietary Courses

Game Design
Course
To Bring up Feature Directors / Producers
  • Analyze the fun of games from various perspectives.

  • Analyze the fun factor in a variety of game genres.

  • Learn how to give instructions to designers and programmers and how to write documents.

  • Designing games in a short terms.

  • Acquire skills required for game planning.

  • Lectures on effective presentation techniques.

Game Visual
Course
Including Forefront Knowledge of Content Creation
  • Learn cutting-edge game visual display techniques of recent years and develop applicable skills.

  • Learn to acquire the knowledge and skills from basics to advanced level of applied 3DCG animation.

  • Learn software operating skills and industry knowledge simultaneously in actual practices.

  • Learn and practice the current, most advanced creating methods of game visual representation, including high-quality modeling for game contents, animation production techniques, designing user interface, and motion capturing.

Game Programming
Course
Including the High-spec Programming Knowledge
  • Learn basic and applied programming on Playstation3 and other platforms.

  • Learn fundamentals and algorithm of programming, including 'Base system programming', 'Graphic engine programming'and 'Game system programming' through practices relevant to actual game development processes.

  • Develop game contents by conducting mini-projects according to the progress of the study.